BlueHeisenberg/SCSKiller
Kill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's cache ahead of time. Windows, NVIDIA and AMD.
Sternverlauf
5 Snapshots
| 2026-10-21 | 3234 |
| 2026-10-22 | 3278 |
| 2026-10-23 | 3337 |
| 2026-10-24 | 3392 |
| 2026-10-25 | 3453 |
- Letzte 7 Tage
- Zu wenig Verlauf (5 Snapshots)
- Letzte 30 Tage
- Zu wenig Verlauf (5 Snapshots)
- Methode
- Differenzen zwischen gespeicherten Snapshots. So funktionieren Trends
Warum es im Katalog ist
Rising on GitHub: created this month, 200+ stars.
- 21. Okt.GitHub-Suche · Quelle
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